﻿using UnityEngine;
using System.Collections;

//------------------------------------------------------------
// shaco Framework
// Copyright © 2017-2021 chang.liu All rights reserved.
// Feedback: 449612236@qq.com
//------------------------------------------------------------

namespace shaco
{
    [DisallowMultipleComponent]
    public class ActionDelegate : MonoBehaviour
    {
        // [SerializeField]
        // private bool _isDrawDebug = false;

        void Start()
        {
        }

        void OnDestroy()
        {
        }

        void Update()
        {
            shaco.GameHelper.action.MainUpdate(Time.deltaTime);
        }

        // void OnGUI()
        // {
        //     if (!_isDrawDebug)
        //         return;

        //     Accelerate.TestDrawAccelrateGUI();
        // }
    }
}
